I use Unity Video player in my project. Version 2017.1.f2
All wokrs just fine in Unity Editor, but i have large memory leak in standalone build.
I put video clip from Unity (not streaming assets). It looks like application trying to load all video in memory.
But even after Stop, when no videos are playing, memory continuously leak. Profiler show nothing, because in Editor all workd fine and memory doesn’t leak (i see it in Task Manager and Profiler).