Hi!
Recently I’ve moved from MD to VS using the (now free) UnityVS plugin. I’m using Unity 4.5.1 and VS2010 (licensed both).
It all worked really fine until I started to attach/detach repeatedly the debugger on VS2010: Unity freezes and I’ve to force its quit.
Has someone had a similar issue?
Is there a “right way” (and then an “wrong way”) to attach/detach the VS debugger to Unity?
Thanks in advance!