[UnityYAMLMerge] Error "vector" when trying to solve merge conflict of a specific prefab

Hi!

I recently discovered UnityYAMLMerge and it has worked great until now, I have a merge conflict on a big prefab (20k lines) and when trying to use the tool I get a system popup like this:

6766585--781846--Screenshot 2021-01-26 at 11.28.12.png

Which is not helpful at all when trying to find out what went wrong

I also tried to run it through the command line to see if it exposed some more info but the results were the same.

Is there any way to see a full log of what the tool is trying to do and why is failing?

I’m having the same issue. Anyone found a solution?

Same issue here using Bakery lightmaps.

Vector too long.

Related: UnityYAMLMerge Error - vector<bool> too long