Is there anyone that has been able to make UnityYAMLMerge work properly? I updated my .gitconfig to use UnityYAMLMerge but when there is a merge conflict it just crashes and outputs an error:
couldn’t locate merge tool to handle extension tmp
I looked in the mergespecfile.txt and updated the fallbacks as following :
unity use “C:\Program Files (x86)\Meld\Meld.exe” “%l” “%r” “%b” “%d”
prefab use “C:\Program Files (x86)\Meld\Meld.exe” “%l” “%r” “%b” “%d”
(meld is thus my fallback)
Am i misinterpreting anything here?