I have made a game (Attack of Monsters) that is in the store. It does not have the internet capability selected (you can see in the store page that i dont have that in capabilities). But it does have InApp purchases.
I thought for inapp purchases internet capabililty had to be selected.
Anyway i want to display ads in my game and i am using Windows Store Native asset. But when i turn on internet capability in my game, it wont run. the game window starts and it displays a grey screen and nothing else. tried in debug, release, master on a Win 10 PC with VS 2015 community edition. Using unity 5.3.4p5.
Phew found where the problem was.
when i build the game from Unity version 5.3.4p5 the game wont run if internet capability is selected for Universal apps.
But when i build it using 5.3.4f1 it worked.
For anyone who wishes to know:
After reinstalling windows the issue fixed itself. so i guess it wasnt a bug in unity or VS but in my system.
What exactly cause it i dont know.