now, i might be blind here:
i cannot find the fog setting in the universal render pipeline
where i have searched:
- Project Settings/Graphics (the old place)
- Project Settings/Quality
- Volume Component / add override (according to a mention in the docs)
- UniversalRenderPipelineAsset properties
i can barely find anything in the docs either. fog is mentioned as property of volume, but i just cannot find a specific place where this is set:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.1/manual/Volumes.html
unity 2019.3, universal rp7.1.8