Hi. In latest document, it said:
But actually, it does not work, all new Light objects do not have UniversalAdditionalLightData component.
Is this bug? or documentation issue?
I tested Unity 2019.4.2 + URP 7.4.1.
Thanks.
Hi. In latest document, it said:
But actually, it does not work, all new Light objects do not have UniversalAdditionalLightData component.
Is this bug? or documentation issue?
I tested Unity 2019.4.2 + URP 7.4.1.
Thanks.
The AdditionalLightData is auto-added by the pipeline if you change light shadow bias settings from “Use Pipeline” to custom. So as of today it’s only used to store per-light bias settings.