So I am doing this 2d little game, and one day I open my project and there are two errors without a name, only the time of the errors in [ ]. When I double-click on them nothing happens. Please tell me what to do.
```csharp
**[/B]
using UnityEngine;
using UnityEngine.SceneManagement;
public class Bird : MonoBehaviour
{
Vector3 _initialPosition;
[SerializeField] private float _launchPower = 500;
private void Awake()
{
_initialPosition = transform.position;
}
private void Update()
{
if (transform.position.y > 10)
{
string currentSceneName = SceneManager.GetActiveScene().name;
SceneManager.LoadScene(currentSceneName);
}
}
private void OnMouseDown()
{
GetComponent<SpriteRenderer>().color = Color.red;
}
private void OnMouseUp()
{
GetComponent<SpriteRenderer>().color = Color.white;
Vector2 directionToInisialPosition = _initialPosition - transform.position;
GetComponent<Rigidbody2D>().AddForce(directionToInisialPosition * _launchPower);
GetComponent<Rigidbody2D>().gravityScale = 1;
}
private void OnMouseDrag()
{
Vector3 newPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
transform.position = new Vector3(newPosition.x, newPosition.y);
}
}**
```
6964694–820559–Bird.cs (1.07 KB)
