Unlit Screen Space Detail Texture?

I’m trying to make the Detail Texture Screen Space from the Unity Shader Examples have an Unlit texture. I can’t find anything about this, and the Unlit shader looks nothing like the Screen Space shader. Can anyone point me in the right direction?

Shader taken from this page: Unity - Manual: Surface Shader Examples

From what I think you are trying to achieve, change o.Albedo to o.Emission in both instances.