Unlit Shader and Image Effects

In my project I’m using mainly Unlit Shaders (no lights in scene all textures baked earlier), so how to force image effects (for example edge detection or ssao) to detect this objects like they have Standard Shader?

Instead of Unlit Shaders you can use the Standard Shader, set the Albedo black and use the Emission component. This way you will be using the Standard Shader ignoring lighting and shadows.