Hi to everyone!
I’ve paced grid of ligtprobes in cave/tunnel so there is nothing wrong with GI. But there is no other places where lightprobes were placed on map. But as You can see cab of truck become dark in random places. Where is this GI comes from and how can I control it?
I use 2020.3.19f1, built-in, webGL.
Seems like the truck is interpolating the probes that you have placed within the tunnel/cave and the ambient probe. In order to avoid having issues such as these, place probes alongside the road as well.
Yes You are right. The truck just catches the GI from the nearest light probe.
At that moment I was tired, so my brain somehow came to the conclusion: “Probably Unity can now catch the GI from the nearest pixels of the light map …”.
Self-delusions sometimes happen)))
Anyway. I’v place some extra lightprobes outside cave, and it works for entire map.
Thank You for respond!
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