Note: I am posting about this old release for future reference as it was shipped by default with Unreal Engine 5.2 and then also with UE 5.3. This means that it is still the version that most developers are using to this day!
2023/02/14: We have released a new version 1.8.0 of the Plastic SCM plugin (Release 1.8.0 · PlasticSCM/UEPlasticPlugin · GitHub) with support for Shelves, as well as bug fixes and more polish to the associated View Changelist UX.
What’s Changed (selection):
If you find it slow or buggy, please look at all the following releases in the thread.
Edit: see also the follow-up Plastic SCM plugin 1.9.0 released with a View Branches window (merged in 5.4)
Cheers!
Sébastien
2023/06/27: I have released a new version 1.8.1 of the Plastic SCM plugin with robust support of UE5.2, major performance improvements, QoL improvements, and rebrand to Unity Version Control.
What’s Changed (selection):
- Add support for Unreal 5 “soft revert” to undockeckout without reverting the file content by @pablobayarri in #70
- Improve performances of “move” operations by calling status with --controlledchanged instead of --all by @SRombautsU in #69
- Detect asset checked-out but unchanged by @SRombautsU in #73
- Prevent shelving a file that is checked-out but without any change by @SRombautsU in #74
- Fix performance issues of the “UpdateStatus” operation when called on the whole Content folder by @SRombautsU in #76
- Fix performance issue with the diff of assets by @SRombautsU in #77
- Fix the parser of status warning message so that the perf tips is readable to the end user by @SRombautsU in #75
- Use ‘status --machinereadable’ instead of the legacy ‘–compact’ mode by @SRombautsU in #78
- Add POC support for the Changelist Review editor plugin in UE5.2 by @SRombautsU in #79
- Fix crash ArrayIndexOutOfBoundsException when opening a project hosted On Prem by @SRombautsU in #80
- Fix small status icons showing a checkboard in UE5.2 by @SRombautsU in #82
- Fix history & diff on a file that has been unshelved by @SRombautsU in #83
- Fix regression with update status on directory by @SRombautsU in #84
- Fix the case of a deleted file staying in the changelist view after it had been submitted from elsewhere
- Add tracking the original filename of a moved file in a shelve
- Rebrand user facing strings to Unity Version Control by @SRombautsU in #71
Cheers!
Sébastien
2023/09/08: I have released a new version 1.8.2 of the Plastic SCM plugin with support of UE5.3, and minor fix and improvements.
What’s Changed (selection):
- Fix visual diff failing to getfile if there is a space in the path by @SRombautsU in #86
- Add an option to create a Gluon partial workspace by @SRombautsU in #87
- Add a menu action to switch to partial workspace by @SRombautsU in #85
Cheers!
Sébastien