Unscaled time option

Hey there,

My game makes use of Time.timeScale to pause simulation in certain situations. I still need some of my visual effect graphs running at normal speed. In the shuriken particle system there is an option where I can change “Delta Time” from “Scaled” to “Unscaled”. Is something similar available for the Visual Effect Graph?

I also noticed that the unscaled time is also not available in the Shader Graph. Is this an issue that both systems have because they run on the graphics card?

Thanks in advance!

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