UnsolvedUnity 5.1.1 Animator Transition Condition Problem

Hey guys, I just started exploring Unity and been playing around for a few days. I’ve been following this tutorial series on Youtube, but the youtuber was using an older Unity version. Until this one, I could be able to find solutions to problems caused by version difference, so I’ll be grateful if you help me out.

Anyways, the problem is, I couldn’t find adding conditions to the transition that I’ve created between idle and walking state (or any transition) at the animator.

In tutorial, the guy could add conditions by clicking on transition; while in this version, I couldn’t find it.

Tutorial screenshot: http://i.imgur.com/UxovREZ.png

As you can see, at right, under conditions bar; you can click on + sign and add whatever you want.

5.1.1 version: http://i.imgur.com/x3NWcho.png

while there is a condition bar, under it, there is only a thing called size. Couldn’t find how to add actual conditions!

I hope you guys’ll help me out!

Conditions are based on parameters. The transition needs to be selected for the inspector to show the information. Oddly the image shows debug. Maybe you were in debug mode when the image was captured?

Conditions are explained in this video.