Unsure about configuring the console

I started a test project with Unity 6000 using MacOS. I created a test scene with the following script attached to a game object:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class TestScript : MonoBehaviour
{
    void Start()
    {
        Debug.Log("Hello World");
    }
}

Nothing appeared in the console window but “Hello World” did appear in the editor log window when I opened it. I tried everything I could to configure the console window to just show “Hello World” so I can debug my project. I never used to have this problem but I think I did something in my Unity Settings or Preferences since then. But I don’t know what to do now.

OK I solved the problem. Senior Moment. Forgot to click on the ! icon.

I’m assuming you are referencing this?

Make sure your log console selector buttons are enabled. See this graphic: