I started a test project with Unity 6000 using MacOS. I created a test scene with the following script attached to a game object:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TestScript : MonoBehaviour
{
void Start()
{
Debug.Log("Hello World");
}
}
Nothing appeared in the console window but “Hello World” did appear in the editor log window when I opened it. I tried everything I could to configure the console window to just show “Hello World” so I can debug my project. I never used to have this problem but I think I did something in my Unity Settings or Preferences since then. But I don’t know what to do now.