Hello guys, I’m new to this unity software and I’m just starting out. I began working with unity not even three weeks ago, and I’m already learning a great deal of stuff that will help push me further in to the game design world, I’ve come here today to showcase my work in progress and to get some input on this project on how to get the entities in the game to work the way i want them to. So far I’ve been able to model them and import them in to unity and place them on the level that I’ve designed, but currently I’m stuck. What i am trying to do now is set up the collision detection between the player entity and the entity’s on the map. I can see them, and i can go through them. That’s problem #1 which I’m trying to eliminate, i don’t want the player to go through the entities.
The next problem I’m having is; even though i can see them. They just don’t do anything, and i know half the reason why to that one, and that is; i haven’t programmed them to do anything yet. But i don’t know how to program in unity, does unity use C++ or C#?
the third is that i want to be able to pick up weapons, and drive the mechs that I’ve placed on the map. Eventually though i do plan on adding a main menu with a mechlab.
But here is the WIP that I’ve been working on, for so long. And I’m going to take a nap, I’ve been up for days trying to figure this out.