I have many AssetBundles which are created in Unity 3.3. Everything works fine.
After I upgrade to Unity 3.4 and generate the application, it will crash when loading these AssetBundles. I can see the error messages shown in Organizer. It says something like “can’t load the specified file …”
Does this mean that, I have to re-generate all AssetBunldes using Unity 3.4. That’s a huge workload. The new version should load the old version, right?