Hey, I dont have that setting switched on, but i did try the game with it on just out of interest and still no joy. I also removed unity Analytics and now I have a different issue…
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] JNI DETECTED ERROR IN APPLICATION: java_class == null
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] in call to GetMethodID
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] from boolean com.unity3d.player.UnityPlayer.nativeRender()
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] “UnityMain” prio=5 tid=16 Runnable
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] | group=“main” sCount=0 dsCount=0 obj=0x12df3ba0 self=0xb4a90400
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] | sysTid=1082 nice=0 cgrp=default sched=0/0 handle=0xb360c000
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] | state=R schedstat=( 1553371632 181617164 1548 ) utm=133 stm=22 core=0 HZ=100
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] | stack=0xaeafe000-0xaeb00000 stackSize=1036KB
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] | held mutexes= “mutator lock”(shared held)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #00 pc 0000484c /system/lib/libbacktrace_libc++.so (UnwindCurrent::Unwind(unsigned int, ucontext*)+23)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #01 pc 00003031 /system/lib/libbacktrace_libc++.so (Backtrace::Unwind(unsigned int, ucontext*)+8)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #02 pc 00242f8b /system/lib/libart.so (art:umpNativeStack(std::__1::basic_ostream<char, std::__1::char_traits >&, int, char const*, art::ArtMethod*, BacktraceMap*)+70)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #03 pc 002276af /system/lib/libart.so (art:ump(std::__1::basic_ostream<char, std::__1::char_traits >&, BacktraceMap*) const+154)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #04 pc 000b006d /system/lib/libart.so (art::JniAbort(char const*, char const*)+584)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #05 pc 000b07b5 /system/lib/libart.so (art::JniAbortF(char const*, char const*, …)+60)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #06 pc 001b3e79 /system/lib/libart.so (art::JNI::GetMethodID(_JNIEnv*, _jclass*, char const*, char const*)+764)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #07 pc 0092ba4f /data/app/com.PerrinoStudios.Game-1/lib/arm/libunity.so (???)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #08 pc 0092bcc5 /data/app/com.PerrinoStudios.Game-1/lib/arm/libunity.so (???)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #09 pc 004eddb4 /data/app/com.PerrinoStudios.Game-1/lib/arm/libunity.so (???)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] native: #10 pc 00006804 (???)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] at com.unity3d.player.UnityPlayer.nativeRender(Native method)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] at com.unity3d.player.UnityPlayer.a(unavailable:-1)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65] at com.unity3d.player.UnityPlayer$b.run(unavailable:-1)
05-25 13:53:46.185 837-1082/? A/art: art/runtime/check_jni.cc:65]
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] Runtime aborting…
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] Aborting thread:
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] “UnityMain” prio=5 tid=16 Native
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] | group=“” sCount=0 dsCount=0 obj=0x12df3ba0 self=0xb4a90400
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] | sysTid=1082 nice=0 cgrp=default sched=0/0 handle=0xb360c000
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] | state=R schedstat=( 1587501058 188491228 1564 ) utm=136 stm=22 core=3 HZ=100
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] | stack=0xaeafe000-0xaeb00000 stackSize=1036KB
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] | held mutexes= “abort lock” “mutator lock”(shared held)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #00 pc 0000484c /system/lib/libbacktrace_libc++.so (UnwindCurrent::Unwind(unsigned int, ucontext*)+23)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #01 pc 00003031 /system/lib/libbacktrace_libc++.so (Backtrace::Unwind(unsigned int, ucontext*)+8)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #02 pc 00242f8b /system/lib/libart.so (art:umpNativeStack(std::__1::basic_ostream<char, std::__1::char_traits >&, int, char const*, art::ArtMethod*, BacktraceMap*)+70)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #03 pc 002276af /system/lib/libart.so (art:ump(std::__1::basic_ostream<char, std::__1::char_traits >&, BacktraceMap*) const+154)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #04 pc 0021765d /system/lib/libart.so (art::AbortState:umpThread(std::__1::basic_ostream<char, std::__1::char_traits >&, art::Thread*)+24)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #05 pc 0021790d /system/lib/libart.so (art::AbortState:ump(std::__1::basic_ostream<char, std::__1::char_traits >&)+436)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #06 pc 00217ae1 /system/lib/libart.so (art::Runtime::Abort()+72)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #07 pc 000a654b /system/lib/libart.so (art::LogMessage::~LogMessage()+1322)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #08 pc 000b025b /system/lib/libart.so (art::JniAbort(char const*, char const*)+1078)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #09 pc 000b07b5 /system/lib/libart.so (art::JniAbortF(char const*, char const*, …)+60)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #10 pc 001b3e79 /system/lib/libart.so (art::JNI::GetMethodID(_JNIEnv*, _jclass*, char const*, char const*)+764)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #11 pc 0092ba4f /data/app/com.PerrinoStudios.Game-1/lib/arm/libunity.so (???)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #12 pc 0092bcc5 /data/app/com.PerrinoStudios.Game-1/lib/arm/libunity.so (???)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #13 pc 004eddb4 /data/app/com.PerrinoStudios.Game-1/lib/arm/libunity.so (???)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] native: #14 pc 00006804 (???)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at com.unity3d.player.UnityPlayer.nativeRender(Native method)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at com.unity3d.player.UnityPlayer.a(unavailable:-1)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at com.unity3d.player.UnityPlayer$b.run(unavailable:-1)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] Pending exception java.lang.ClassNotFoundException thrown by ‘unknown throw location’
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] java.lang.ClassNotFoundException: Didn’t find class “com.unity3d.ads.android.unity3d.UnityAdsUnityEngineWrapper” on path: DexPathList[[dex file “/data/data/com.PerrinoStudios.Game/files/instant-run/dex/slice-unity-classes_3df20d57ab555799052277359172eca5971eb29b-classes.dex”, dex file “/data/data/com.PerrinoStudios.Game/files/instant-run/dex/slice-slice_9-classes.dex”, dex file “/data/data/com.PerrinoStudios.Game/files/instant-run/dex/slice-slice_8-classes.dex”, dex file “/data/data/com.PerrinoStudios.Game/files/instant-run/dex/slice-slice_7-classes.dex”, dex file “/data/data/com.PerrinoStudios.Game/files/instant-run/dex/slice-slice_6-classes.dex”, dex file “/data/data/com.PerrinoStudios.Game/files/instant-run/dex/slice-slice_5-classes.dex”, dex file “/data/data/com.PerrinoStudios.Game/files/instant-run/dex/slice-slice_4-classes.dex”, dex file "/data/data/com.PerrinoStudios.Game/files/instant-run/dex/s
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at java.lang.Class dalvik.system.BaseDexClassLoader.findClass(java.lang.String) (BaseDexClassLoader.java:56)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at java.lang.Class com.android.tools.fd.runtime.IncrementalClassLoader$DelegateClassLoader.findClass(java.lang.String) (IncrementalClassLoader.java:90)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at java.lang.Class java.lang.ClassLoader.loadClass(java.lang.String, boolean) (ClassLoader.java:511)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at java.lang.Class java.lang.ClassLoader.loadClass(java.lang.String) (ClassLoader.java:469)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at boolean com.unity3d.player.UnityPlayer.nativeRender() ((null):-2)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at boolean com.unity3d.player.UnityPlayer.a(com.unity3d.player.UnityPlayer) ((null):-1)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] at void com.unity3d.player.UnityPlayer$b.run() ((null):-1)
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295] Dumping all threads without appropriate locks held: thread list lock mutator lock
05-25 13:53:46.205 837-1082/? A/art: art/runtime/runtime.cc:295]
05-25 13:53:46.206 837-1082/? A/libc: Fatal signal 6 (SIGABRT), code -6 in tid 1082 (UnityMain)