Hi,
We’ve a 2048x1024 texture taking up 8mb, which was verified in unity. However, the log shows it to be 16mb instead. Which one is correct? we’re trying to fit under the 50mb limit and this seems like an issue.
Please advise ![]()
Hi,
We’ve a 2048x1024 texture taking up 8mb, which was verified in unity. However, the log shows it to be 16mb instead. Which one is correct? we’re trying to fit under the 50mb limit and this seems like an issue.
Please advise ![]()
+1 on this. Currently on 46mb (estimated, without music) :]
Bit of a pressing issue for us, we launch in a week ![]()