“network simulation allowed only for editor or developer build or in debug mode only”
If i build the application as a dev build it works fine, but when i run it as a normal build i get the above message. I did some googling and searching on here and nothing. Have i stumbled upon something unseen before?
Thanks
so we came to a fix. We stop using awake as it was mentioned that was bad for network manager, which our frontend script overwrites.
We also added the following to start.
//Turn of network simulation
NetworkManager.singleton.useSimulator = false;
This got rid of the message and we were able to connect our client to server and send messages.
Possibly a bug on unity’s part, maybe a weird glitch.