Unwanted snapping

is it possible to turn off snapping to grid?. Suddenly some of My gameobjects insist on snapping to the grid. Not all, only some of Them and i can’t figure out why… Is it a bug?

Do they have large scale or position values? Like 10k or larger?

No, but i discovered the problem. The gameobject is Child to another gameobject. The parent has a sprite that “looks” the wrong direction. I changed the Parents x scale from 1 to -1 to make the Sprite flip around. That caused the snap to grid of the child game object. Weird…