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Hello everyone!
I’ve been thinking about what Multiplayer FPS Kits there are for Unity and none of them really are what I would imagine if I bought one. So I have started creating my own with all the knowledge that I gathered in 7 years mostly working on FPS projects.
So far I have released 2 videos of the kit.
If you want to see all features (current and future ones) please check out my Trello board for it:
Trello
Basically, in the videos, you see the groundwork of a Photon FPS. It has got the basic player setup, fully networked. Weapons, crouching, HUD, recoil, etc all that base work is done. Currently, I am working on a Loadout menu (for update #3). Here’s a WIP screenshot (It is not functional yet, I only positioned the UI and the 3D Models so far:
Here are the videos I mentioned before:
What’s special about the kit is the setup. The setup is based on Scriptable Objects instead of old school Mono Behaviours, which makes everything neat to work with and easy to modify.
For example, this is the “Game” asset that contains all information for the game to work with.

Here is the main script’s inspector
And the current player:
It will feature AAA models and animations. You can acquire the FAL model here if you would like it for yourself.
Pricing will be $50 for the first version.

