[upcoming] Texture Blend Shaders

Hey guys, my name is Andrew, I’m publishing on the Asset Store for more than 2 years now, and I’m the creator of the Dissolve Shaders Package.

Today I’m going to show you my upcoming asset, the Texture Blend Shaders. This bundle of shaders will include a lot of shaders dedicated to blending from a main texture to a second texture, using a Perlin Noise alpha map.

This could be used for blending two textures for a unique effect, using the normal map only on a certain part of the object, or make it act as a weird parasite taking over a base surface, and much more!

WEB PLAYER DEMO!
WEB PLAYER DEMO V2!!

Screenshots

I’m waiting some feedback, suggestions or ideas for the final release on the Asset Store!

hi,
nice 1,

is there any way to make to material bland together .

That’s a nice idea, will take a look into that!

NEW Demo here, now!

Showing the shaders with normal mapping, and letting you choose between a few textures, so you could see how it works better!

This made me think, you could also use the Texture Blend Shaders to use the normal map just on a specific part of the object!

WEB DEMO LINK

Thanks man. would be the great if you make.