Update data in WebGL

Hi,

I am planning to build an interactive webshop (more like a catalog) using Unity WebGL system.

I was wondering how can I have a system of updating that once the webshop is online I can change simple info on products e.g. in-stock/sold or price up/down, without rebuilding the whole system?

What system do you recommend, how easy is to implement something like that, is there some asset for that, how easy would be for someone after me to update that data?

Thanks

It would probably work best with a store-like solution for the backend. There are plenty of these to find on the web for sale or as open source even.
And then you just have to figure out the connecting calls to your backend/DB.

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