Our team originally used facebook unity sdk 8.1. When we upgraded to the latest version 16.0, we found that the problem was not resolved. Later, we checked the sdk version and output through the log: "Using Facebook Unity SDK v16.0.0 with FBAndroidSDK/8.1.0 ", found that the fb unity sdk is already the latest version, but it seems that FB ANDROID SDK has not been upgraded, how can we check our problem, how does fb unity sdk determine the version of android sdk when packaging?
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Hi , did you solved this somehow?