Update to Unity 2022.2, then localization tables all MISSING

I update Unity to 2022.2, and update Localization to 1.3.2.
(When update localization, the first time I forgot to delete the original version and got some error. Then I delete the localization as document say, then install Localization again. And no error exists.)
When I play, I found localization error, and in Window-Asset Management-Localization tables, no table found:


But in the project folder,all the localization assets are still there.
Some assets show in Inspector:


Localization Settings.asset:

I know that use text to open the asset can get the localization strings in the file.

But I wonder if there is some way to reuse the localization string tables, like some manual operation, or some way to import localization files?

Why did you delete localization when you updated?

Try running the analyzer Addressables Integration | Localization | 1.4.5