Android APK | Youtube Trailer | Asset Store
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Android APK | Youtube Trailer | Asset Store
Space Frontier is a fun and addictive physics rocket game template brought to you by Finalboss game studio. In this game, you are controlling a rocket which fly upward and you need to manage its fuel consumption to make it reach the highest possible height.
Features:
- This is a complete game ready to release.
- AdMob ad sdk is integrated to help you have a solid monetization strategy for your investment.
- Easy to monetize, perfect to learn.
- Fully commented source code in C#.
- Supports Android, iOS, Windows Phone and Standalone platforms.
- Can be used as a base to prototype similar rocket games.
- Simple and highly addictive game-play.
- Can be used to build a 2D or a 3D game.
- Mobile friendly (with awesome performance!)
- Extremely flexible to re-skin and re-master.
Video Trailer:
https://www.youtube.com/watch?v=x7jttyTGwgs
https://www.youtube.com/watch?v=HFyGgzd_LBs
More shots:
[Reserved]
Instructions [Adding Video Ads, Adding a new part, Adding a new spaceship…]
“Space Frontier” complete game kit for Unity 3d is now live on asset store: u3d.as/WW0
Update v1.1 is now live on asset store: u3d.as/WW0
Checkout the new (v1.2) Android demo: Android APK
Update v1.2 is now live on asset store: u3d.as/WW0
Update v1.3 is now live on asset store: u3d.as/WW0
Check the new Android demo here: Android APK
New update!
v1.4:
- Now you can hire astronauts to populate the new planet!
Update v1.4 is now live on asset store: u3d.as/WW0
Check the new Android demo here: Android APK
Lovely asset, looking forward to more updates on this
How about a new takeoff zone once you have landed ‘x’ number of astronauts successfully? This would extend the gameplay for the user who would need to land a number of astronauts, the game then shifts to the new planet maybe, with new take off and rocket types - so you take off from there and try to hit ‘another’ different planet to populate?
2 Likes
I very much like the idea 
Will certainly check it out and let you know how we should proceed with the implementation.
And thanks for the kind words. I appreciate it.
1 Like
Pretty good and fairly original.
I know it’s a casual mobile kit, but if you’d include a more complex version aimed at desktop, it would be a true winner.
1 Like
Thanks. I appreciate if you share your ideas about features that make this game template more complex/enjoyable.
And I honestly don’t know how to port a casual mobile game to desktop without ruining the original game play, as I have seen many titles failing at this. But yet again, I welcome any suggestions for doing so 
Well, it could start as a fork of v1.4.2, and you could name it Space Frontier Evolved 1.0 or something.
The forked codebase could be the basis of a more elaborate version aimed at Steam and Itchio.