***Previously named as VRLAB (old thread)
*** IMPORTANT please read the Installation Guide pdf, included in the asset
Hi i am James Roman, i currently work in a small company as senior VR developer using Oculus.
And i have some time already working on VR Shooter Kit.
What is VR Shooter Kit?
VR Shooter Kit is a complete project for VR interactions, it has a lot of premade weapons like shotguns, UZI, revolver, bow ,Rocket Launcher, ect, and diferent reload modes, you can use gestures to reload like in dead and buried, or maybe change the magazine when it becomes empty or just have infinite ammo. It has lever, buttons, complete damage system, complete VR interaction System, etc. It is mainly a collection of components and system ready to customize.
- Weapons -
As I have already mentioned, I have worked a lot in a complete weapon system, several weapons already included (Shotguns, Revolver, Automatic Weapons, Rocket Launcher), you can take the existing weapons as a base to create your own, or create new weapons from 0.
- Weapons/Reload System -
The reload system has a complete set of reload modes, you can use RealisticMode and change the weapon magazine when it becomes empty, Physics in order to reload using gestures you can reload the revolver making a quick turn with the hand, UI you can made it easy for players and let weapons to reload automatic,use the InfiniteBullets mode and dont worry about reloading your weapons,
- Complete VR Interaction System -
It also has a complete interaction system, very extensible, you can take objects, interact with objects, move levers, buttons etc, create different interaction animations for each object, and different behaviors even for each hand.
- Bow and Arrow -
It has a realistic bow with which you can throw arrows, you can take an arrow from your back or simply take one that you have already launched, these are attached to other objects in a quite realistic way.
- Buttons and Levers -
buttons and levers that respond correctly to physics, from the distance you can activate a lever with a shot or simply by throwing something, or just using your hands.
- AI -
It contains some really nice examples, a FSM implementation that you can expand to create your own behaviours.
- VR Character Controller and Teleport System -
You have different ways of moving in VR Shooter Kit, the most common perhaps moving around with the joystick or using a teleport system very similar to roborecall.
All this well organized in prefabs ready to be drop in the scene, with lots of modification through the inspector, I have also strived to create a readable and pleasant code, so if you want to simply enter and look how everything is done, and made your own modifications through code, it should not be very difficult for someone who already has experience with Unity.
- Future Updates -
- Add new weapons (Including a rocket launcher) (Done)
- Inventory system, so you can carry several objects.
- Realistic Pistol
- Realistic Two Handed M4
- New weapon features
- I had to say that i am a robo recall fan, so i am planning to add mechanics from this game, like grabbing and throwing bullets to the enemies (that will be very cool!)
- Later maybe just listen to the comunity and keep getting better.
You can get it here
If you want to contact me just write me to james@unity3dninja.com , or join to our discord server Unity3DNinja
So finally i will leave some small videos showing some features from VR Shooter Kit

