I have counter who’s increment +1 each frame when i press space, and you have to stop this (when you press space again) when it reach 1000.
Sometimes, I want to make this counter go faster(2speed, 3speed, etc) but in the right way (keeps +1 steps).
If i put timescale on 2(or higher) my counter upped 2 by 2, and this not what i want
I tried to change timestep etc, but the problem is the same when i build and run the project.
Any suggestions for that? it seems we can’t get input down inside frame (get time of input instead frame, or something else?), i’ve made multiples search but didn’t find anything.
Maybe other solution is obvious and i just didn’t think about that.
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