Hello.
Just updated the Unity version on our game project, and now I am getting these errors:
C:\Program Files\Unity\Hub\Editor\2019.4.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\PointerInputModule.cs(70,61): error CS0433: The type 'Touch' exists in both 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.InputLegacyModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
C:\Program Files\Unity\Hub\Editor\2019.4.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\BaseInput.cs(21,24): error CS0433: The type 'IMECompositionMode' exists in both 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.InputLegacyModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
C:\Program Files\Unity\Hub\Editor\2019.4.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\BaseInput.cs(106,24): error CS0433: The type 'Touch' exists in both 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.InputLegacyModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
Preventing further compilation.
What can I do?
Cheers!