Just an update I am working on some new functionality, in specific I’m adding a first person cockpit view (thanks @J0linar for the suggestion) and audio is coming too! A video of the first person functionality is below:
I’m thinking I will post the new update over the 4th of July weekend.
Let me know if you guys have any more ideas or feedback!
that was quick… and it looks very well made. Now if you are up to it, here is another one…
Specificly for the Jet, you could add a Eject Seat with a parachute.
If you want to IM me I’ll give you a free voucher, I was going to IM you one sooner but I didn’t see an option to message you. You can also reach out to me at stopsecretsam@gmail.com
Hey Guys! Just released update 1.2! It is on awaiting approval on the asset store (Meaning the current package isn’t updated, but you will receive the update when Unity approves it). I also made a new trailer to show the features off:
Hey Guys! For the next update, I am going to work on AI, creating some drones that will fly around and shoot at you - this morning I created the 3d model for the drone:
Very cool asset! It’s very close to a helicopter controller I was looking for for a long time. I like mouse control, but it only acts as yaw parameter. How can I add two more movement directions with mouse ?
a. On mouse Y axis - how can I make helicopter to perform pitch nose up/down maneuvers while losing altitude and gaining speed?
b. On mouse X axis - along with yaw rotation maneuver - how can I make helicopter to perform roll or tilt maneuvers?