Hello to all , this is a simple thread to announce the release and first update of my 5$ infinite terrain generator aiming to create realistic terrains on the fly. Currently , this asset generates heightmaps from a simplex noise function that can be found online , uses recursion to apply noise from different scales and applies them to terrains as you move around the map , with very little load lag depending on the terrain’s resolution.
The generator can smoothly generate terrains and fill the player’s FOV in seconds without even using threading , meaning once multithreaded generation is complete the loading should be entirely seamless. LOD is currently forced to reduce bugs with water and pop ins , but the goal is obviously to reach a point where everything is seamless.
If you have no prior coding experience then this asset will work just fine as a simple terrain generator , but if you do , you should be able to take this wherever you want. This asset was created as a cheaper alternative to the more complete terrain generators out there that can cost alot of money , so for 5$ you get a fully working terrain generator, but the texture , details , stamps … those things are entirely up to you.
If you have any questions or comments , feel free to share them.