Updated Procedural example folders

I updated the Procedural Content Examples folder:
www.unity3d.com/examples

New things:

  • Mesh sculpting
  • A tron like trail renderer (It is different from builtin trail renderer in that it always stays up)
  • Improved the lightning particle effect

Great! 90% of my questions in Unity 1.2 were answered by the examples and tutorials–and now with 1.5 there’s so much more of that documentation than before.

cool! mesh sculpting is over the top… jaw on the floor when i saw it was in 1.5 and now maybe i’ll figure out how to use it… thanks!