I have a little game that previously used to take around 5 seconds to enter play mode. This was using Unity 2019 version (I didn’t realise I had to choose the most recent version in the Unity Hub).
I’ve now updated to the most recent version and it takes a full minute+ to enter play mode.
I’ve looked at some other posts and checked the box to enter play mode settings, but it did nothing.
I just tried an empty project and it loaded really quick, so clearly something to do with the game but I have no idea what!
I also tried downgrading again but then that causes an error as you’re not meant to downgrade the version.
I’d start by opening the profiler, start recording, then enter play mode. Perhaps you’d find it’s some script doing something expensive at Start. You might also consider changing the profiler from “Playmode” to “Editor” in case Playmode doesn’t show what the editor’s doing in this case. That’s not going to the issue, but it may tell you which script/code is responsible for the delay.
Does the game have any third party stuff like firebase or whatnot? Those can sometimes hang up on start while they contact the Mothership for permission to operate.
Hi since I’ve started using Unity 2019.4 my workflow in editor seems to be really slow and laggy even on a simple scene. I’m using a laptop with 4gb ram and nvidia 930m 2gb vram. I couldn’t find an appropriate forum. But I always get memory failure error. And it’s takes really long time to get in play mode. I’ve never experienced this issue in 2018.3.