updated version for the "RigidbodyFPSWalker"

Just wondering if there was a better version of this controller, http://wiki.unity3d.com/index.php?title=RigidbodyFPSWalker
Just because this one does what i need it to do, and i modified it to have a sprint, but it doesn’t account for angles so you can still jump whenever the collider is touching something. (head, torso).

Actually Disregard that I Found one and modified it to have running… i think this is the best Rigid body controller I’ve ever found, and under 300 views is a pity. NEEDS MORE ATTENTION! http://wiki.unity3d.com/index.php/RigidbodyPlayer

(Also if you want running, Note: I changed the run and crouch buttons to Input Axis so you can change them to desired within the project preferences.