AndroidPlayer "samsung_SM-S918W" Error changing name: Unity.Services.Authentication.AuthenticationException: Invalid state for this operation. The player is already signing in.
at Unity.Services.Authentication.AuthenticationServiceInternal.UpdatePlayerNameAsync (System.String playerName) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Services.Authentication.AuthenticationServiceInternal.UpdatePlayerNameAsync (System.String playerName) [0x00000] in <00000000000000000000000000000000>:0
at SettingsPanelManager.UpdateName (System.String playername) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at SettingsPanelManager.UpdateName (System.String playername) [0x00000] in <00000000000000000000000000000000>:0
at SettingsPanelManager.<Awake>b__4_0 (GooglePlayGames.BasicApi.SignInStatus status) [0x00000] in <00000000000000000000000000000000>:0
at GooglePlayGames.OurUtils.PlayGamesHelperObject.Update () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at SettingsPanelManager.UpdateName (System.String playername) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at SettingsPanelManager.UpdateName (System.String playername) [0x00000] in <00000000000000000000000000000000>:0
at SettingsPanelManager.<Awake>b__4_0 (GooglePlayGames.BasicApi.SignInStatus status) [0x00000] in <00000000000000000000000000000000>:0
at GooglePlayGames.OurUtils.PlayGamesHelperObject.Update () [0x00000] in <00000000000000000000000000000000>:0
<UpdateName>d__6:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
SettingsPanelManager:UpdateName(String)
SettingsPanelManager:<Awake>b__4_0(SignInStatus)
GooglePlayGames.OurUtils.PlayGamesHelperObject:Update()