Updating matchmaker slots

Hi everyone,

Is there a way to change the lobby size after the match have been created ?
I tried to change the NetworkLobbyManager.maxPlayers variable but when a client list the games, it’s always the value used to create the match.


I’d also like to know if it’s possible to change the max player value of a matchmaker game after launch. In my game players can choose a match size, which commits CCU credit. But if they then launch the game with less players the CCU for the max number is still used up. I would like to dynamically set the max player value on launch, depending on how many people actually load into the game.