Updating the grid using A* Pathfinding Project

I’m trying to have my player place objects and have the grid graph update. Since they are not dynamic objects I can’t simply use the DynamicGridObstacle modifier. Can this be done in javascript? Is this done using GraphUpdateObject()? Thanks!

try this:

AstarPath.active.Scan();

AstarPath.active.UpdateGraphs(new GraphUpdateObject(collider.bounds));