I’ve updated the Unity iPhone to the version 1.5.1 and now 2 of my projects that have been made with Unity iPhone 1.0, got all messed up and aren’t building to XCode anymore. What is really bothering me is the fact that now that I have the Unity iPhone 1.5.1, apparently I can’t have the unity 1.0.
How unity are solving this kind of problems? Is there a support for this?
If you want 1.0.x and 1.5.1 in parallel, you must rename the install folder of unity iphone to unity iphone 1.5 and reinstall the old one.
Unity has just overwritten it as that is what it does to update.
Not working projects: as fast attempts I’ve two things you could look into (3 actually)
check the import settings of all assets especially sounds
reimport all assets
if you are using bliprobs enhancement kit, remove it unless you followed the threads that talk about how fixing it on unity iphone 1.5