When I was working in Unity4 I had this forklift that I created. Everything worked as it should, but now it seems like the wheelcolliders has decided to mess up.
I started tweaking the wheelcolliders, whilst researching on the new PhysX engine. Judging by the tutorials released, it seems like some rotation thing is messing up.
I’ve created the forklift in Blender. (NOTE: I’ve had problems with rotations from blender before. Could this be a problem?)
Here’s what the problem looks like:
Anyone who knows how to fix this?