Upgraded project does NOT work on Mavericks

Hi Guys,

I’m getting a strange error… maybe someone here had similar issues and could shed some light?

So I recently upgraded my MacBook Pro to Mavericks and I downloaded one of my Unity apps thats available on the Mac AppStore.
It downloads and installs fine, but will not run. The application has quit unexpectedly blah blah blah…

I thought maybe it was because the version on the App Store was build with a Unity 3.x version and not supported on 10.9, so I opened my project in Unity. (I wanted to build and re-submit to the App Store so that people are not downloading a program that does not even open). It upgraded and gave me some deprecation warnings. After fixing them I tested the game in the editor and I worked as expected. I build a Mac Binary (both x64 and x86) and something really strange happens.

This screenshot is from the editor (what it should look like):

This is what the build displays:

Anyone seen anything like this?

Thanks!


Update: Still Happens with Unity 4.3.

It appears that this issue only occurs when I have the Resolution Display Dialogue Disabled or Hidden by default.