Hi Guys,
I’m getting a strange error… maybe someone here had similar issues and could shed some light?
So I recently upgraded my MacBook Pro to Mavericks and I downloaded one of my Unity apps thats available on the Mac AppStore.
It downloads and installs fine, but will not run. The application has quit unexpectedly blah blah blah…
I thought maybe it was because the version on the App Store was build with a Unity 3.x version and not supported on 10.9, so I opened my project in Unity. (I wanted to build and re-submit to the App Store so that people are not downloading a program that does not even open). It upgraded and gave me some deprecation warnings. After fixing them I tested the game in the editor and I worked as expected. I build a Mac Binary (both x64 and x86) and something really strange happens.
This screenshot is from the editor (what it should look like):
This is what the build displays:
Anyone seen anything like this?
Thanks!



