Hello,
After upgrading I’m getting cyan flashes when playing in editor. They seem to appear quite randomly; sometimes its on UI, sometimes elsewhere.
A bit of searching would suggest this is an async shader compilation thing, but what does that mean to me as a developer? Is the flashing suggestive of something that needs to be resolved in my project? Is there any way to simply turn it off? It’s quite disconcerting and distracting to see when playing in editor.
Thanks!
Usually you’ll see that only one, while a shader is being recompiled. After it’s compiled, it should render normally. It’s normal to see that sort of thing after upgrading to a new Unity version, but then it should stabilize unless you’re doing things to trigger more shader recompilation.
So, a bit of that is nothing to worry about, and it should stop happening soon as all shaders that need to be recompiled are recompiled (generally the first time they’re used). If it keeps happening for the same materials/objects, then you’ll want to look more closely at why that’s happening.
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Thanks for the info @dgoyette