Upgraded to 3.0... mp3 sound seems off

I upgraded our first three apps to Unity 3.0.

However, several mp3 sounds now sound over compressed in the apps. When these sounds are played outside of Unity they seem fine.

Perhaps Unity 3.0 is better at sound and I am now hearing an issue that was there all along? Anyone else experience this or know a fix? Perhaps I just need to flip a switch somewhere?

Thanks.

Hey,
I had some problems with sound when I upgraded my project,that were related to changing the settings from 3D sound back to 2D sound in the mp3 import settings.
Took me awhile to figure out why the sound isn’t playing cuz it was far from the camera and for some reason it turnd to a 3d sound.
Hope this helps :slight_smile:

Also in your projects audio properties there’s a section that might help…
iOS latency settings. Choose between Default, Best Performance, Good Latency and Best Latency.
I noticed a bit of a lag so I switched this to best and it’s been fine since.

Thanks all… did not realize there were posts here… will give this a try shortly.

Thanks.