I see no way to solve this. It appears that upgrading plugins from the Asset Store has been broken in Unity 5. In Unity 4, you could perform an in-place update of the plugin, without deleting any files. The files in the package would be updated with the new versions and you’re ready to go.
In Unity 5, if you try an in-place update, you get duplicates of each file with a " 1" at the end of each file name, which doesn’t compile. If you first delete all the plugin files and folder before grabbing the new version, that doesn’t happen, but all Inspectors that use those scripts are broken and say “Missing (Mono Script)” and you have to drag that new script (if you remember which one it was) into there to fix it. Times 100 if you have 100 files assigned already from the old version.
There really must be a normal way to upgrade plugins / packages with Unity 5, but for the life of me I can’t figure out how to do it. This is really unacceptable and I wish we could go back to Unity 4 behavior on this.
Anyone else hate this or know why it was done? Seems more harmful than helpful to me and a most users I’ve spoken to.
Please advise,
-Brian