I upgraded from unity 4.0 to Unity 4.3.
When i reimported my old project, every terrain texture is drawn in horrible resolution. And in every scene, even in the new ones I create, whenever I add a texture to a terrain, even in newly created ones, it is drawn in the same low resolution.
I checked Quality settings, everything’s the same. Something must have went wrong when importing the project.
In a new project terrain textures are being drawin normally. But I need to fix the issue with my old project [which I have worked on for a year]
Please help! Nobobdy seems to know what the issue is.
Look at this comparison: