upgrading to xcode 3.2.5 any problems?
upgrading to the new operation system so i can have the Mac store on my computer → any problem for unity development? compiling? building?
lesfundi
upgrading to xcode 3.2.5 any problems?
upgrading to the new operation system so i can have the Mac store on my computer → any problem for unity development? compiling? building?
lesfundi
I’ve been using 3.2.5 for a while for Unity iOS development on a Mac. It has been fine.
when i build for my iphone 4 (with OS 4.1) what setting do you need to it in Unity and on Xcode to build on?
Or do I need to update my iPhone 4?
c
Being on 4.1 is fine
Whats reqiured is a base sdk thats at least 4.0 (normally you would want the highest possible naturally to get all fixes and performance enhancements) and a deployment target of 3.0 or higher
Base SDK is the software version the game is built with. You want that to be as new as possible, currently 4.2. Deployment Target is the lowest version of the software on a device that it will work with. You want to make it the lowest your code supports. Apple requires that is set to at least 3.0.
So if you set Base SDK to 4.2 and Deployment Target to 3.0 it will work on any software in between, such as your phone with 4.1.
so, i need to run a script that check if it an iPhone 4 or iPhone 3 and set the the hight of the GUI buttons based on that?
My GUI button is in my script 44 hight, so for the iPhone 4 I need it set to 88 than? Correct think?
Yes you need to double the size of GUI texture coordinates so that they appear the same size on screen. You would have to do this anyway as the earlier devices can run iOS 4.