Upload big project in GitHub or others systems

I have a project uploaded to github as a prototype but now I want to start making scenarios and that weighs much more than the github limit of 100mb in files for unity scenes. I know that Git Large File Storage (LFS) exists but it is still not enough for the scenes I can make, what can I do in this situation? Is there any free service to be able to have a backup of my project without these limitations?

1 Like

If Git LFS isn’t enough for your Unity scenes, consider using cloud storage services like Google Drive, OneDrive, or Dropbox to store large files while keeping the main project on GitHub. You can also use GitHub with an external large file storage solution like AWS S3 (with free-tier options) or an open-source self-hosted solution like Nextcloud. Another option is hosting your repository on GitLab or Bitbucket, which may offer better storage limits depending on your needs. If collaboration is important, using Unity’s Cloud Build or Plastic SCM (which has a free tier) could also help manage large assets efficiently.

1 Like

Hello, this is a private project that I will be the only one working on. How would it work to use GitHub with an external large file storage solution? Would I have to set GitHub to ignore large files like scenes and upload them to the large file storage? I’m having a hard time understanding how all these services work. Can you recommend a tutorial or something to help me understand it better? Thanks.

1 Like