So, I got my self an Apple Developer licence not so long ago, for Mac OSX, and I’ve set up all my iTunes connect contracts and information. I have also setup all my certificates. Now - here is where I get confused, apparently I need to use xcode to ‘sign’ my application, which I have no idea how to do, or what it means. Also, do I even need an ‘installer package’ for my Unity Game?
Theres no real step by step instruction on how to do this for Unity. If someone could point me in the right direction, then that would by great.
This is for Mac OS X, not iOS.
This is a paid app.
Thanks again folks.