Hey Everyone!
I’m just trying to update a UWP game on the MS store (for the first time in a year)
After generating a new WSATestCertificate.pfx (due to the old one expiring) I worked through the usual build process in Unity (successfully) then built the MSIXUPLOAD packages in Visual Studio 2022 (successfully)
But on attempting to upload the packages to an MS store flight, the upload fails immediately with the word error and nothing else (great job MS!)
After clearing caches, rebooting etc nothing appeared to work.
So I built the APPXUPLOAD package in UBA for the first time (which was successful) but again it fails the upload to an MS store flight with the same issue (UBA was also updated with the latest certificate)
Has anyone else experienced this by any chance? The MS dashboard looks quite different since I last logged on, so maybe MS has broken something (more than likely)
I’ve checked for non-obvious reasons like out of date partner centre agreements, tax profiles etc but they’re all valid (with ticks)
I’ve logged a support ticket with MS and appreciate this is not a Unity problem, but just trying to ascertain if this is an isolated issue or wider spread.
Any feedback would be much appreciated.
Update #1
I extracted the APPXBUNDLE from the UBA zip file and run the entire set of WACK tests on it locally and they all passed.