Has anyone had any luck on getting smooth upper body animations on a humanoid while moving? For example running and swinging a melee weapon or running and reloading a gun?
I can get an upper body animation to play while moving but the problem is the avatar mask treats all of the spine bones as a single torso mask. So, as soon as you start playing the animation while moving the upper body starts wobbling because it’s no longer counter animating the rotation of the hips/root.
A feature that seems to be missing ( or that I can’t find ). Is to be able to create a layered animation and then control weight values of each spine bone to blend the spine motion of running and w/e upper body anim you need. The feature is mostly there but the masking setup doesn’t have enough detail.